Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 0 of 42 | 100% | 0 of 0 | n/a | 0 | 6 | 0 | 7 | 0 | 6 |
GameEntity(UUID, int, double, GameStatusEnum, UUID) | ![]() | 100% | n/a | 0 | 1 | 0 | 7 | 0 | 1 | |
getId() | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 | |
getCoinsUsed() | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 | |
getDestruction() | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 | |
getStatus() | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 | |
getMatchId() | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 |