Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 12 of 192 | 93% | 5 of 12 | 58% | 5 | 11 | 1 | 32 | 0 | 5 |
getLockedMap(UUID, GameMapTypeDto) | 85% | 50% | 3 | 4 | 1 | 8 | 0 | 1 | ||
updateLockedMap(UUID, UpdateLatestMapRequestDto) | 96% | 66% | 2 | 4 | 0 | 16 | 0 | 1 | ||
LockedMapService(LockedMapRepository, DefaultCodeMapConfiguration, MapValidator) | 100% | n/a | 0 | 1 | 0 | 5 | 0 | 1 | ||
getLockedMap$default(LockedMapService, UUID, GameMapTypeDto, int, Object) | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 | ||
resetLockedMapAfterPracticePhase() | 100% | n/a | 0 | 1 | 0 | 2 | 0 | 1 |