MatchServiceTest

9

tests

0

failures

0

ignored

2.747s

duration

100%

successful

Tests

Test Duration Result
should create auto match() 0.098s passed
should create dailyChallenge match() 0.303s passed
should create manual match() 2.130s passed
should create self match() 0.052s passed
should throw bad request if code revision doesn't belong to the user() 0.021s passed
should throw bad request if map revision doesn't belong to the user() 0.023s passed
should throw bad request if opponent id is empty in auto match() 0.010s passed
should throw bad request if opponent id is empty in manual match() 0.007s passed
should throw error if daily challenge is already completed() 0.103s passed

Standard output

2023-03-13T17:16:17.052Z  INFO 2500 --- [MessageBroker-1] d.c.server.schedulers.SchedulingService  : Practice phase ended!!
2023-03-13T17:16:17.055Z  INFO 2500 --- [MessageBroker-1] d.c.s.u.public_user.PublicUserService    : Ratings reset after practice phase done
2023-03-13T17:16:17.077Z  INFO 2500 --- [MessageBroker-1] d.c.s.u.public_user.PublicUserService    : Leaderboard tier set during the start of game phase
2023-03-13T17:16:17.999Z  INFO 2500 --- [MessageBroker-2] d.c.server.schedulers.SchedulingService  : Practice phase ended!!
2023-03-13T17:16:18.002Z  INFO 2500 --- [MessageBroker-2] d.c.s.u.public_user.PublicUserService    : Ratings reset after practice phase done
2023-03-13T17:16:18.022Z  INFO 2500 --- [MessageBroker-2] d.c.s.u.public_user.PublicUserService    : Leaderboard tier set during the start of game phase
2023-03-13T17:16:18.999Z  INFO 2500 --- [MessageBroker-1] d.c.server.schedulers.SchedulingService  : Practice phase ended!!
2023-03-13T17:16:19.003Z  INFO 2500 --- [MessageBroker-1] d.c.s.u.public_user.PublicUserService    : Ratings reset after practice phase done
2023-03-13T17:16:19.025Z  INFO 2500 --- [MessageBroker-1] d.c.s.u.public_user.PublicUserService    : Leaderboard tier set during the start of game phase